Unveiling the Mechanics: Damage Calculation in Throne and Liberty

As I delve into constructing a formidable DPS build in Throne and Liberty, a cascade of questions floods my mind, all revolving around the fundamental query: how is damage calculated in this intricate gaming realm? Beyond the broad damage ranges inherent in each weapon, I find myself yearning for a comprehensive understanding of the myriad factors influencing damage output.


The enigmatic facets of damage calculation beg exploration: What roles do defense mechanisms play against different damage types? How does endurance truly function in the heat of battle? And what intricate dance transpires between critical hit chance and endurance? The realm of evasion, too, holds its share of mysteries, with inquiries abound.


In my quest for answers, I've embarked on meticulous testing, using the trusty target dummy as my canvas for experimentation. The initial findings suggest that the target dummy possesses neither defense nor critical resistance, rendering it a pristine canvas to unveil the intricacies of damage calculation. A barrage of 200 auto shots reveals a flat, evenly distributed data set, devoid of any discernible crit hits – a revelation that raises intriguing questions about the true impact of critical hits on average damage.


Furthering my exploration, I set my sights on critical rating, unearthing a nuanced relationship with crit rate. At 50 rating, a modest 5% crit rate emerges, escalating to 11% at 110 rating, 40% at 650, and eventually capping at around 60% at 1000 rating. Notably, this journey into critical rating exposes the presence of diminishing returns, suggesting that achieving a maximum crit rate of approximately 60% is within the realm of possibility.


To delve deeper into the mechanics, I explore the realm of skill damage boosts. Each 10 points in skill damage rating translates to a 1% increase in skill damage. The potential for an 18% skill damage increase, attainable through accessory traits, emphasizes the significance of this modifier, especially considering the predominant role of skills in late-game scenarios.


In opposition, skill damage resistance operates in an inverse manner, illustrated by the example of a wand applying a debuff that results in a 220 skill damage resistance reduction, effectively equating to a 22% increase in damage to the target.


The intricate web of modifiers also extends to damage bonuses, contributing a flat increase to one's damage range within individual status parameters. Another layer unfolds with the introduction of critical damage, augmenting the damage output for critical hits. At a 60% crit rate, a 40% crit damage bonus yields a substantial 1.78x increase in damage compared to scenarios with no crit rate or crit damage bonus.


Adding to the mix is the heavy attack chance, a paramount trait that straightforwardly doubles any damage dealt. In the intricate hierarchy of damage modifiers, heavy attack chance emerges as a top priority, offering a consistent and impactful increase in average damage.


As I navigate this labyrinth of calculations and modifiers, it becomes apparent that each facet contributes to the symphony of damage output in Throne and Liberty. From the nuanced interactions of critical hits and resistances to the decisive impact of heavy attack chances, the intricate dance of damage calculation remains a captivating journey, with each revelation shaping the strategic choices of players seeking to optimize their DPS builds.

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